Krite 3D Model Progress
I started working on a Krite from the Critters film series. I used to love this furry little guys! Kind of going for the way they looked in the second installment.
This is a very simple viewport capture, so no fancy textures and rendering. The animation is uber-basic and rough. Right now I only have a few morph targets and a very basic bone rig. I am trying to keep things like the practical effects seen in the films, so I really want him to resemble a campy handpuppet. I am still experimenting with how he looks when he moves, and how the fur will work but it seems to be going in the right direction :)
Hope you guys like it!
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3D Character Artist/Animator