Here are some more progress shots of the minotaur. His upper half is essentially finalized, and this is what it currently looks like in Keyshot.
I've re-added actual fur across his entire anatomy to achieve a more realistic look for the beauty render. The sculpted fur will be used for the 3D print.
Hey guys! Here are some unrendered progress shots I grabbed straight from the Zbrush viewport. The metal parts are pretty much untouched and just have a very basic metallic Matcap on them as of right now.
Still deciding on overall leather color. The overall polypaint on the Minotaur's skin is getting close to done, and I personally really think the fur is starting to bring him to life.